Tools and Installation
Introduction
We will predomnantly use p5.js in this course, since most of use have had some exposure to it and it is of course easy to acquire skill in p5.js rapidly. (Some R code may also be demonstrated.)
The p5.js web editor
The best way to use p5.js is to use its web editor:
First play with a few simple commands, and create a few simple shapes and colours to get a feel for our tool.
Then with our initial fears firmly at bay,let us build our first, and not quite so simple p5.js sketch.This will introduce us to many of the settings and constructs inside the tool. This is based on an exercise on Code Academy.
And this?
Which one was simpler to interpret and modify?
Wait, But Why?
p5.js is very easy for beginners to acquire and see results rapidly. There is also excellent help available on The Coding Train set of video tutorials https://www.youtube.com/@TheCodingTrain, and other web resources.
Using this tool will allow us to focus more energy on the mathematics aspects, and less on the tool itself.
Conclusions
- We have gotten our hands dirty with
p5.js - Understood the simple configuration of the p5.js Web Editor
- Made a few shapes and colours and perhaps a few animations and mouse-dependent variations also
- Maybe just ready for more action?
References
- The Coding Train set of video tutorials https://www.youtube.com/@TheCodingTrain
- Dan Shiffman. The Nature of Code book. https://natureofcode.com
- CodeAcademy. p5.js short cheatsheet. https://www.codecademy.com/learn/learn-p5js/modules/p5js-introduction-to-creative-coding/cheatsheet
Appendices
Although the p5.js web editor is the simplest way of getting into p5.js, there are other ways of using p5.js, especially based on the project demands, and on your choice of tool chain and workflow.
Installing p5.js (if you have to)
One may also install p5.js, for situations when one is not online, e.g. for stand-alone projects and public installations that do not have internet access, like a Cat that has swallowed a 8Raspberry Pi that makes cat calls at passersby at the metro, if you want to go that far. We will then also have to install a web-server so that we can see our code outputs locally.
Head off to https://p5js.org/download/ and download the Complete Library. This is a .zip file that you should extract to a folder named p5 within your ~/Documents folder.
Your p5 folder will look like this:
Installing Visual Studio Code
Head off to https://code.visualstudio.com/download and choose the appropriate file for your OS.
Check whether you have Apple silicon ( M1/M2/M3…) and choose appropriately. The universal version of the software also seems worth trying.
Open VS Code and click on View -> Explorer. Navigate to your p5 folder and open it. This will allow you to edit all files there and keep track of other files within this “project” folder.
Installing a local WebServer
When we edit p5.js code within VS Code, we will want to see the resultant HTML rendering, since p5.js puts out an HTML file everytime. We need to bind this output to the browser using a VSCode Extension called, Live Server.
- Open the VS Code extension manager (CTRL-SHIFT-X / CMD-SHIFT-X)
- Search for and install the Live Server extension.
- Add a p5.js project folder to your VS Code Workspace. You have already done this.
- With your project’s index.html
or sketch.jsfile open, start theLive Serverusing the “Go Live” button in the status bar, or by using ALT-L ALT-O. - Your sketch should now open in your default browser at location:
127.0.0.1:5500. Browser window usually pops up.
Using p5-manager
There is a way of creating p5 project folders, complete with libraries and other files, to create a p5.js project and serve it on a local server to view it live as you edit. Very convenient!!
Once you are done, the entire project can be uploaded to a hosting service and voila!
Head off to https://github.com/chiunhau/p5-manager and follow the instructions there. Of course you need to use the Terminal, but that should be easy !!
As always, Dan Shiffman has a video on this one:

